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09 — Case study

All work

Role

A hiring app for the film industry. Job seekers show what they can do through reels and posts; filmmakers, directors and producers hire from that. Jobs get posted, candidates apply, and the whole hiring process runs inside the app — LinkedIn-shaped, but built around showing rather than telling.

Role
UI/UX Designer
Timeline
Start — end, and how long it ran
Product
Film industry hiring
Team
Who was on the team, including you
Role — mobile view
Mobile

01

The problem

For the business

What was costing the business money or momentum, stated plainly.

For the people using it

What the people using it were actually struggling to do.

02

Constraints

What limited us

  • Constraint that shaped the design
  • Another real constraint

What we were aiming at

  • Goal one
  • Goal two

03

My scope

What I owned

  • Designed the app individually — the whole product was mine
  • Break that down — the candidate side, the hiring side, the reel-based profile

What I didn’t

  • Did not write the production code

04

Research

What we found

  • A finding that changed your mind
  • A finding with a number behind it

Where it hurt

  • Pain point
  • Pain point

05

Decisions

Decision 01

The specific problem this decision solved

Chosen

What you shipped

Rejected, and why

The alternatives you considered and why each lost

Decision 02

The specific problem this decision solved

Chosen

What you shipped

Rejected, and why

The alternatives you considered and why each lost

07

What happened

Measured

  • Measured change, with the before and after

Knock-on effects

  • What it unlocked for the business or team

08

In hindsight

I’d do differently

  • What you would do differently

What it taught me

  • What this project taught you

Next — 10

MeetX

Meetings