Qwry.AI
Product Designer
AI-native data intelligence
2025 — 2026Open to product design roles
I design software where the hard part isn’t the surface — it’s the model underneath. Dashboards, workflows and tools that people use every day, for hours, on purpose.
01 — Selected work
Twelve were mine outright — designed alone, or designed and built. On the rest I contributed design, features and testing. Full write-ups on the work page.
Product Designer
AI-native data intelligence
2025 — 2026Product Designer
Fleet, IoT & driver safety
2024 — 2025Product Manager, Designer & Developer
Internal · Component library & tooling
2026Product Designer & Developer
Internal · Rules & service configuration
2026Product Designer & Developer
Payment orchestration · Internal operations
2026Product Designer & Developer
Payment orchestration · Client-facing
2026Product Designer & Developer
E-commerce · Shopper-facing
2026Product Designer & Developer
Identity · Shared platform service
2026UI/UX Designer
Film industry hiring
YearUI/UX Designer
Meetings
YearProduct Designer
Manufacturing operations
YearUI/UX Designer
Blue-collar hiring & workforce management
YearProduct Designer & Developer
Employee-facing
2026Product Designer & Developer
HR & organisation-facing
2026Product Designer & Developer
Partner-facing
2026Product Designer & Developer
Internal operations
2026Product Designer
Marketing site
YearProduct Designer
Marketing site
Year02 — What I do
01
Interviews, usability testing and behavioural data — used to narrow a vague brief into a problem worth solving, before anything gets drawn.
02
Information architecture, flows and component libraries for products with real complexity: permissions, edge cases, states nobody wants to design.
03
Specs that survive contact with a sprint. Close review during build, and the willingness to cut scope rather than ship a broken half of something.
03 — How I work
The technical and business limits are part of the brief, not an obstacle to it. Designs that ignore them get redrawn later at someone else’s cost.
Every screen in my case studies carries the alternative that lost and why. A decision you can’t explain isn’t a decision, it’s a preference.
If a change didn’t move anything, that gets said too. Portfolios full of wins are portfolios missing the interesting half.
04 — Next
Happy to walk through any project in detail, including the parts that didn’t go to plan.